NEWS-GAMES AS A PHENOMENON OF MODERN MEDIA CULTURE

Authors

  • Yevhen Maliuk Kyiv National University of Culture and Arts, Ukraine

DOI:

https://doi.org/10.31866/2410-1915.17.2016.156777

Keywords:

immersive journalism, journalistic genres, interactivity, newsgames, procedural rhetoric

Abstract

In this article described features of newsgames, part of immersive journalism that represents journalistic materials in the form of videogames. Possibilities of immersive journalism in traditional journalism were analyzed.

Author Biography

Yevhen Maliuk, Kyiv National University of Culture and Arts

Postgraduate student

References

Bogost I. Persuasive games/Ian Bogost. – Cambridge, MA and London: MIT Press, 2007. – 450 pp.

Bogost I., Ferrari S., Schwarzer B. Newsgames: Journalism at Play/ Ian Bogost, Simon Ferrari, Bobby Schwarzer. – Cambridge: MIT Press, 2010. – 236 pp.

Kovach, B. and Rosenstiel T. 2001. The Elements of Journalism. Three Rivers Press. – 320 pp.

Sicart M. Newsgames: Theory and Design/M.Sicart. Режим доступу – https://www.icict.fiocruz.br/files/Newsgames%20Theory%20and%20Design%20in%20Entertainment%20Computing.pdf

Swain C. Designing Games to Effect Social Change/C.Swain. DIGRA. Матеріали конференції. Режим доступу – http://www.digra.org/wp-content/uploads/digital-library/07311.09363.pdf

Treanor M., Mateas M. Newsgames: Procedural Rhetoric meets Political Cartoons. [Електронний ресурс] / М.Treanor, M.Mateas. DIGRA. Матеріали конференції. Режим доступу – https://games.soe.ucsc.edu/newsgames-proceduralrhetoric-meets-political-cartoons

Тертычный А. Жанры периодической печати. [Електронний ресурс]/Александр Тертычный. – Москва : Аспект Пресс, 2000. Режим доступу: http://www.evartist.narod.ru/text2/01.htm

Шитенко Ю. «Новостные игры» как феномен журналистики. [Електронний ресурс] / Ю. Шитенко – Вестник Челябинского государственного университета. 2015, №5 (360). Режим доступу – http://cyberleninka.ru/article/n/novostnye-igry-kak-fenomen-zhurnalistiki

Published

2016-06-15

How to Cite

Maliuk, Y. (2016). NEWS-GAMES AS A PHENOMENON OF MODERN MEDIA CULTURE. Culture and Arts in the Modern World, (17), 70–76. https://doi.org/10.31866/2410-1915.17.2016.156777

Issue

Section

THEORY AND HISTORY OF CULTURE