TRANSFORMATION OF THE ROLE OF SPECTATOR IN THE VIDEO GAME LIVE STREAMING

Authors

  • Yevhen Malyuk Kyiv National University of Culture and Arts, Ukraine

DOI:

https://doi.org/10.31866/2410-1915.18.2017.155691

Keywords:

videogames, live streaming, letsplay, speedrunning, spectator, Twitch Plays Pokemon

Abstract

The purpose of the article is to analyze the phenomenon of live videogame streaming in the context of transformation of the spectator’s role. Methodology of investigation consists in integration of comparative method in order to revise the information about live videogame streaming, their varieties, characteristics of their spectators, and inductive method for representation of the videogame live streaming as a whole. Scientific novelty is in expansion of understanding of abilities of online streaming in the context of transformation of the spectator’s role. Conclusions. Videogame live streaming expands the abilities of its spectator and often socializes him. In some cases, for example, “Twitch Plays Pokemon”, live streaming removes distinction between spectator and player providing unique gaming experience.

Author Biography

Yevhen Malyuk, Kyiv National University of Culture and Arts

Graduate

References

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Published

2017-06-15

How to Cite

Malyuk, Y. (2017). TRANSFORMATION OF THE ROLE OF SPECTATOR IN THE VIDEO GAME LIVE STREAMING. Culture and Arts in the Modern World, (18), 132–147. https://doi.org/10.31866/2410-1915.18.2017.155691

Issue

Section

THEORY AND HISTORY OF CULTURE